

As a lifelong Apple user, Mac game development has always been a hobby of mine. You can read about my most recent projects ( finished and unfinished) below. Eventually I taught myself C & Objective-C, and these days I'm typically using Swift and frameworks like SpriteKit for iOS and macOS development.Īlong with coding, I've always found the artistic and storytelling aspects of game development particularly interesting, and I enjoy crafting the visuals and writing the dialogue / game narration. I began developing games in the early 90's, starting with simple B&W HyperCard adventures and WorldBuilder games (greatly inspired by games like Ray's Maze Adventures) and eventually graduating to more powerful tools such as SuperCard, FutureBasic II, and RealBasic.
.png)
Jump to: Active Projects | Published Games | Custom Tools | Old Projects Background
